Cloud Gaming Is Finally Good Enough to Take Seriously
Cloud gaming has been the future for a decade. The difference now is that the future actually works on a good connection.
What changed
Better video encoders, wider server coverage and smarter networking have pushed latency down to the point where many games feel native.
Where it shines
Single-player and slower-paced games are a great fit. Competitive shooters remain the toughest test.
What you need
A stable, low-latency connection matters more than raw bandwidth. Wired or a strong Wi-Fi signal makes a noticeable difference.
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Any plans to cover the enterprise side of this? The consumer angle is well covered here.